Elite Eagle Warrior unit icon - Age of Empires 2

Elite Eagle Warrior

Infantry
Food25
Gold50
Hit Points60
Attack9
Melee Armor0
Pierce Armor4
Train Time35s
Speed1.3

Evolution

Food 200 Gold 200
Food 800 Gold 500

STRONG AGAINST

You win these trades cost-effectively.

Monk
Monk
?
Siege Weapons
Arbalester
Arbalester
Skirmisher
Skirmisher
Villager
Villager

WEAK AGAINST

Avoid these fights or bring support.

Champion
Champion
Hand Cannoneer
Hand Cannoneer
Cataphract
Cataphract
Jaguar Warrior
Jaguar Warrior

Strategic Analysis

Tactical Identity

The Elite Eagle Warrior is the **Imperial Age raiding king**. Their combination of speed, pierce armor, and anti-support bonuses makes them the ultimate mobile strike force.

Tactical Playbook

Raiding Supremacy

1.3 speed with 4 pierce armor means you can raid anywhere. Kill villagers, delete buildings, escape before response arrives.

Monk Annihilation

+8 vs Monks means you 2-shot them. Always have Eagles ready to dive enemy Monks threatening your siege.

Siege Assassination

+4 vs Siege plus 9 attack = 13 damage to siege. Trebuchets (150 HP) die to focused Eagle fire in seconds.

Critical Point

Still hard-countered by **Champions** and **Hand Cannoneers**. Champions deal 25 damage per hit to you (13 + 12 bonus).

Understanding The Stats

Elite Eagle Warriors represent the peak of the Eagle line, with stats that make them competitive with Paladin-tier units in their specialized roles.

Maximum Speed

1.3 Speed

With Squires (1.43), you're faster than Hussars. You choose every engagement and can escape anything.

Strong Attack

9 Atk

9 attack kills villagers in 3 hits (40/13). Combined with your speed, you're the best raiding unit in the game.

Archer Immunity

4 Pierce Armor

4 pierce armor means Arbalesters deal only 2 damage per hit. You can tank 30 arrows before dying.

Support Killer

+8/+4 Bonuses

+8 vs Monks, +4 vs Siege. You counter the two main support unit types extremely effectively.

Coach's Tip

9 attack + Blast Furnace = 11 attack. You 2-shot Monks (30 HP) and can kill villagers before they reach Town Center.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Monk+8
Siege+4
Cavalry+4

Armor Classes

Infantry

Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.

Eagle Warrior

Vulnerable to Champions and Hand Cannoneers.