Ghulam unit icon - Age of Empires 2

Ghulam

Infantry
Food30
Gold45
Hit Points60
Attack9
Melee Armor0
Pierce Armor3
Train Time12s
Speed1.15

Evolution

Ghulam

Castle
Food 1000 Gold 600

STRONG AGAINST

You win these trades cost-effectively.

Arbalester
Arbalester
Skirmisher
Skirmisher
Eagle Warrior
Eagle Warrior

WEAK AGAINST

Avoid these fights or bring support.

Knight
Knight
Champion
Champion
Hand Cannoneer
Hand Cannoneer

Strategic Analysis

Tactical Identity

The **Archer Sweeper**. Faster than Champions and tankier vs arrows than Huskarls in some aspects due to speed.

Tactical Playbook

Pass-Through

Deals 100% damage to the main target and 50% to the unit directly behind. Deadly vs clumped formations.

Shield & Spear

With 6 Pierce Armor (Elite), they ignore Skirmisher fire completely and mitigate Arbalesters significantly.

Raiding

Their speed allows them to raid economies effectively, especially since they resist Town Center fire well.

Critical Point

Weak to **Knights** and **Champions**. They lack bonus damage vs Cavalry and lose the raw stats war against heavy melee units.

Understanding The Stats

An infantry unit with the soul of a cavalry raider. High speed and PA make it the perfect answer to ranged play.

Pierce Armor

3/6 Base

Starts high in Castle Age. Elite version is nearly immune to secondary arrow fire.

Pass-Through

AoE

Attacks hit 2 units at once (Front/Back). Increases DPS vs groups significantly.

Speed

1.15

Very fast for infantry (faster than Champions). Can chase down Archers.

Coach's Tip

Your 1.15 speed is your secret weapon - you're faster than most infantry can dream of. Chase down archers relentlessly. Your pass-through attack doubles your damage in tight formations.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Eagle Warrior+2
Standard Building+2

Armor Classes

Infantry

Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.

Unique Unit

Vulnerable to units with bonus damage vs this class.