Mameluke
CamelEvolution
Mameluke
CastleElite Mameluke
ImperialSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Mameluke is the **ultimate anti-cavalry ranged unit**. Combining camel bonuses with ranged attack and high mobility creates a devastating cavalry counter.
Tactical Playbook
Ranged Anti-Cav
3 range + 8 bonus vs cavalry = you kill Knights without them touching you. Micro constantly.
Cavalry Archer Killer
+9 bonus vs cavalry archers. Heavy Cavalry Archers die fast to massed Mamelukes.
Hit and Run
1.4 speed is very fast. Hit, retreat, repeat. Never let enemies close the gap.
Critical Point
**Zero armor makes you fragile**. Archers, Skirmishers, and even Militia can hurt you badly. Bring Hussars to tank.
Understanding The Stats
The Mameluke trades durability for incredible anti-cavalry damage at range with exceptional mobility.
Ranged Attack
Can attack cavalry without taking return damage. Micro to maximize this.
Cavalry Killer
Combined with base 8 attack = 16 damage per hit to Knights.
Very Fast
One of the fastest units. Can chase or escape almost anything.
Fragile
No armor at all. Every point of damage gets through.
Coach's Tip
80 HP and 0/0 armor is very fragile for your 55F/85G cost. But 3 range and 1.4 speed means good micro makes you nearly untouchable.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Cavalry | +8 |
| Cavalry Archer | +9 |
Armor Classes
Camel
Takes specific bonus damage from Pikemen.
Mameluke
Vulnerable to units with bonus damage vs this class.
Cavalry
Takes heavy bonus damage from Pikemen/Halberdiers and Camels.
Unique Unit
Vulnerable to units with bonus damage vs this class.