Serjeant
Sicilian unique infantry that can construct Donjons. Tanky and resilient to bonus damage.
Tactical Briefing
The Serjeant is a 'Mobile Fortress Engineer'. It carries heavy armor and can construct Donjons on the battlefield. Unique Feature: It takes 50% less bonus damage from counters (like Hand Cannoneers or Jaguar Warriors). It also auto-upgrades for free in the Castle Age. Use them to creep forward with towers or hold positions.
Statistics
- HP
- 50
- Attack
- 5
- Melee Armor
- 2
- Pierce Armor
- 1
- Speed
- 0.95
Cost
- Food: 55
- Gold: 25
Strong Against
Weak Against
Strategic Analysis
The **Tanky Builder**. A unit that allows for aggressive fortification strategies ('Donjon Rushes').
- Donjon Rush: In Feudal Age, forward Serjeants can build Donjons to strangle enemy resources while fighting off villagers.
- Damage Sponge: With high base stats and the 50% bonus damage resistance, they are incredibly hard to kill efficiently with trash units (Skirms/Pikes).
- Auto-Upgrade: Upon reaching Castle Age, existing Serjeants instantly gain +20 HP and stats. This is a massive power spike if you massed them in Feudal.
Warning: Weak to **Knights & Heavy Melee**. While they resist bonus damage, they lack the raw DPS to beat Knights in Castle Age or Teutonic Knights.
Attack Bonuses
- +2 vs Eagle Warrior
- +2 vs Standard Building