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Serjeant

Sicilian unique infantry that can construct Donjons. Tanky and resilient to bonus damage.

Tactical Briefing

The Serjeant is a 'Mobile Fortress Engineer'. It carries heavy armor and can construct Donjons on the battlefield. Unique Feature: It takes 50% less bonus damage from counters (like Hand Cannoneers or Jaguar Warriors). It also auto-upgrades for free in the Castle Age. Use them to creep forward with towers or hold positions.

Statistics

HP
50
Attack
5
Melee Armor
2
Pierce Armor
1
Speed
0.95

Cost

  • Food: 55
  • Gold: 25

Strong Against

Weak Against

Strategic Analysis

The **Tanky Builder**. A unit that allows for aggressive fortification strategies ('Donjon Rushes').

  • Donjon Rush: In Feudal Age, forward Serjeants can build Donjons to strangle enemy resources while fighting off villagers.
  • Damage Sponge: With high base stats and the 50% bonus damage resistance, they are incredibly hard to kill efficiently with trash units (Skirms/Pikes).
  • Auto-Upgrade: Upon reaching Castle Age, existing Serjeants instantly gain +20 HP and stats. This is a massive power spike if you massed them in Feudal.

Warning: Weak to **Knights & Heavy Melee**. While they resist bonus damage, they lack the raw DPS to beat Knights in Castle Age or Teutonic Knights.

Attack Bonuses

  • +2 vs Eagle Warrior
  • +2 vs Standard Building

Available Civilizations

Sicilians