Woad Raider
InfantryEvolution
Woad Raider
CastleElite Woad Raider
ImperialSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Woad Raider is a **lightning-fast raiding infantry**. Designed to hit vulnerable targets and escape before enemies can respond.
Tactical Playbook
Eco Raiding
1.17 speed lets you run past defenders. Target villagers and production buildings.
Building Destroyer
+2 vs buildings. Can quickly destroy houses to pop-cap enemies.
Pursuit Hunter
Fast enough to catch fleeing archers and siege. Nothing escapes a Woad Raider.
Critical Point
**Paper armor**. 0/1 means even Skirmishers hurt you. Never fight under Town Center fire or against archer masses.
Understanding The Stats
The Woad Raider trades armor for exceptional speed, making it the ultimate hit-and-run infantry.
Blazing Speed
Fastest infantry. Outruns most defenders and catches runners.
Good HP
Reasonable survivability despite poor armor.
Solid Attack
Kills villagers in 3 hits. Effective raiding power.
Fast Training
Very quick to produce. Can replace losses rapidly.
Coach's Tip
1.17 speed with Squires becomes 1.27 - faster than Scout Cavalry! You can literally outrun light cavalry.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Building | +2 |
| Standard Building | +2 |
Armor Classes
Infantry
Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.
Unique Unit
Vulnerable to units with bonus damage vs this class.