Champion unit icon - Age of Empires 2

Champion

Infantry
Food60
Gold20
Hit Points70
Attack13
Melee Armor1
Pierce Armor1
Train Time21s
Speed0.9

Evolution

Food 100 Gold 40
Food 200 Gold 65
Food 300 Gold 100

Champion

Imperial
Food 750 Gold 350

STRONG AGAINST

You win these trades cost-effectively.

Hussar
Hussar
Halberdier
Halberdier
Elite Eagle Warrior
Elite Eagle Warrior
Skirmisher
Skirmisher
?
Buildings

WEAK AGAINST

Avoid these fights or bring support.

Hand Cannoneer
Hand Cannoneer
Arbalester
Arbalester
Jaguar Warrior
Jaguar Warrior
Cataphract
Cataphract

Strategic Analysis

Tactical Identity

The Champion is the **trash war king**. In late Imperial Age when gold is scarce, Champions provide reliable, gold-efficient damage that dominates Hussars and Halberdiers.

Tactical Playbook

Trash War Supremacy

Champions beat all trash units 1v1. A ball of Champions will shred any Hussar or Halberdier spam.

Building Destruction

With +4 vs buildings (+6 with Arson), Champions tear through enemy production and economy buildings.

Support Composition

Pair with Siege Onagers or Heavy Scorpions. Champions protect siege while siege clears the archers that counter you.

Critical Point

**Hand Cannoneers** and **Jaguar Warriors** destroy Champions. Avoid Aztecs and civs with strong gunpowder access.

Understanding The Stats

The Champion represents the pinnacle of the Militia line, with stats that make them a legitimate late-game threat despite being 'just' infantry.

High Attack

13 Atk

13 base attack means you kill Hussars in 5 hits, Halberdiers in 6. With Blast Furnace, you reach 15 attack.

Solid Durability

70 HP

70 HP with full armor upgrades (+4/+5) makes you surprisingly tanky in melee fights.

Eagle Annihilation

+12 vs Eagles

Combined with 13 attack, you deal 25 damage to Eagles. Elite Eagle Warriors die in 3 hits.

Gold Efficiency

20 Gold

Costing only 20 gold means you outproduce Paladins (75g) nearly 4:1 in trash wars.

Coach's Tip

13 attack with Blast Furnace = 15 attack. You now 4-shot Hussars instead of 5-shot. Always prioritize Blacksmith upgrades.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Building+4
Eagle Warrior+12

Armor Classes

Infantry

Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.