Long Swordsman unit icon - Age of Empires 2

Long Swordsman

Infantry
Food60
Gold20
Hit Points55
Attack9
Melee Armor0
Pierce Armor1
Train Time21s
Speed0.9

Evolution

Food 100 Gold 40
Food 200 Gold 65
Food 300 Gold 100

Champion

Imperial
Food 750 Gold 350

STRONG AGAINST

You win these trades cost-effectively.

Eagle Warrior
Eagle Warrior
Skirmisher
Skirmisher
?
Buildings

WEAK AGAINST

Avoid these fights or bring support.

Knight
Knight
Crossbowman
Crossbowman
Scorpion
Scorpion

Strategic Analysis

Tactical Identity

The Long Swordsman is often called the 'forgotten unit' of Castle Age, but they have a crucial niche: **hard-countering Eagle Warriors** and providing infantry pressure when gold is scarce.

Tactical Playbook

Eagle Counter

With +6 bonus vs Eagles (total +8 from the line), Long Swordsmen delete Eagle Warriors cost-effectively.

Siege Support

Pair with Mangonels. Long Swordsmen protect your siege from Eagle dives while Mangonels kill the archers.

Low-Gold Option

At only 20 gold per unit, you can mass them when your gold runs low while enemies still field Knights.

Critical Point

Avoid massed **Knights** and **Crossbowmen**. Knights will run circles around you, and Crossbows will melt you before you close the gap.

Understanding The Stats

Long Swordsmen have solid stats but suffer from the 'infantry problem': slow speed and vulnerability to ranged units in an age dominated by Knights.

Solid HP Pool

55 HP

Good durability for Castle Age. You can take some hits while closing distance to your targets.

Eagle Slayer

+6 vs Eagles

This is your defining trait. Combined with +2 from M@A line, you deal 8 bonus damage to Eagles.

Building Pressure

+2 vs Buildings

Better than M@A at raiding buildings. Combine with Arson (+2 more) for +4 total.

Speed Problem

0.9 Speed

Same speed as Militia. You cannot catch anything that doesn't want to fight you.

Coach's Tip

9 attack is respectable. With +2 vs buildings and Arson, you deal 13 damage per hit to buildings. That's a Lumber Camp in 5 hits.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Building+2
Eagle Warrior+8

Armor Classes

Infantry

Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.