Two-Handed Swordsman
Imperial Age infantry with improved attack and durability. A stepping stone to the Champion, effective against trash units and Eagles.
Tactical Briefing
The Two-Handed Swordsman is your early Imperial Age infantry option. With 12 attack and 60 HP, they're now a serious threat. They excel in trash wars, shredding Hussars and Halberdiers alike. The upgrade to Champion costs significant resources but is worth it for infantry civilizations. Classes: Infantry.
Statistics
- HP
- 60
- Attack
- 12
- Melee Armor
- 0
- Pierce Armor
- 1
- Speed
- 0.9
Cost
- Food: 60
- Gold: 20
Strong Against
Weak Against
Strategic Analysis
The Two-Handed Swordsman bridges the gap to Champion while being immediately useful. They dominate **trash wars** and continue to hard-counter Eagles.
- Trash War Dominance: 2HS beat Hussars and Halberdiers in equal fights. In late game when gold runs out, they're your answer to trash spam.
- Raiding Potential: With Squires and good armor from Blacksmith upgrades, they can raid enemy economy effectively.
- Champion Transition: If you're going infantry, upgrade to Champion ASAP. The +13 attack and +70 HP makes a huge difference.
Warning: Still vulnerable to **Hand Cannoneers**, **Arbalesters**, and **Paladins**. You need siege or cavalry support against these threats.
Attack Bonuses
- +3 vs Building
- +10 vs Eagle Warrior