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Two-Handed Swordsman

Imperial Age infantry with improved attack and durability. A stepping stone to the Champion, effective against trash units and Eagles.

Tactical Briefing

The Two-Handed Swordsman is your early Imperial Age infantry option. With 12 attack and 60 HP, they're now a serious threat. They excel in trash wars, shredding Hussars and Halberdiers alike. The upgrade to Champion costs significant resources but is worth it for infantry civilizations. Classes: Infantry.

Statistics

HP
60
Attack
12
Melee Armor
0
Pierce Armor
1
Speed
0.9

Cost

  • Food: 60
  • Gold: 20

Strong Against

Weak Against

Strategic Analysis

The Two-Handed Swordsman bridges the gap to Champion while being immediately useful. They dominate **trash wars** and continue to hard-counter Eagles.

  • Trash War Dominance: 2HS beat Hussars and Halberdiers in equal fights. In late game when gold runs out, they're your answer to trash spam.
  • Raiding Potential: With Squires and good armor from Blacksmith upgrades, they can raid enemy economy effectively.
  • Champion Transition: If you're going infantry, upgrade to Champion ASAP. The +13 attack and +70 HP makes a huge difference.

Warning: Still vulnerable to **Hand Cannoneers**, **Arbalesters**, and **Paladins**. You need siege or cavalry support against these threats.

Attack Bonuses

  • +3 vs Building
  • +10 vs Eagle Warrior

Available Civilizations

All civilizations